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Gnomon's Best of Term winning piece in the Games Category.
A real-time, stylized cinematic of an ancient Aztec Temple and a powerful wizard preforming the ultimate sacrifice for the Aztec sun deity, Huitzilopochtli.
In collaboration with Peter Scherrer, who is responsible for all VFX.
I am responsible for all modeling and texturing.
Aztec
Sacrifice

Breakdowns
Model
Model designs based of concept art by Frunz B.
Modeled and textured all aspects
Software
Zbrush
Maya
Marmoset Toolbag 4
Substance Painter
Unreal Engine 5
Breakdown
Environment
Original Concept
Software
Zbrush
Maya
Marmoset Toolbag 4
Substance Painter
Substance Designer
Unreal Engine 5
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