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Gnomon's Best of Term winning piece in the Games Category.

A real-time, stylized cinematic of an ancient Aztec Temple and a powerful wizard preforming the ultimate sacrifice for the Aztec sun deity, Huitzilopochtli.

In collaboration with Peter Scherrer, who is responsible for all VFX.

I am responsible for all modeling and texturing.

Aztec

Sacrifice

Breakdowns

Model

Model designs based of concept art by Frunz B. 

Modeled and textured all aspects

Software

Zbrush

Maya

Marmoset Toolbag 4

Substance Painter

Unreal Engine 5

Breakdown

Environment

Original Concept

Software

Zbrush

Maya

Marmoset Toolbag 4

Substance Painter

Substance Designer

Unreal Engine 5

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